CAZ Update 1.0.5 - MORE Fixes and tweeks


Not even a day later we have another update. A smaller one but one that fixes some glaring issues that were noticed, as well as making adjustments to previously added additions. (No emoji in title since I'm sure sawyer is ready to punch me for adding them)

What's fixed?:

  • Fixed a moment in encounters where an enemy card was not visibly there, but still existed, causing the game to lock up.
  • Fixed the overworld trigger in internal castle, allowing you to backtrack to the exterior.
  • Reduced sprint speed to 400.
  • Fixed the ability to move the player in deck builder/battles.
  • Fixed some collision in village and cave.
  • Fixed the ashix post-fight dialogue trigger to activate only once.

Additions:

  • Made the final boss card unlocked after the fight.
  • Made all dialogue stop the player in place.
  • Made the player's animation for walking faster when 'Sprinting'.

Files

CAZ_Final.zip 147 MB
Apr 24, 2022
CAZ_Final_32bit.zip 144 MB
Apr 24, 2022

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